This method translates abstract ideas about the future development of a place into tangible structures and shapes.
In this activity, participants visualize an experimental design for the development of a specific place (such as a neighbourhood, farm, or village). Using a blank map as a starting point, each person sketches their concept, using the materials provided. The design should translate more abstract ideas, principles, or feelings that were identified at an earlier stage, into tangible shapes and concepts. For example, if the farm is seen metaphorically as a bird’s nest, or a church, this process can help represent these abstract ideas in a concrete form. The plan will be modified in an iterative process, first individually, then in pairs and groups.
A very general map of the case study being used (e.g. with the buildings outlined, indication of roads, ponds, rivers, indication of the poles), one copy per participant; a selection of natural materials that can be placed on the map (e.g. dried pasta, beans, carrot slices; wooden sticks; small stones; matches; shells...); other, artistic small objects (optional).
Rapid Prototyping: http://www.designkit.org/methods/26
Prototyping in Design Thinking: https://www.interaction-design.org/literature/article/design-thinking-get-started-with-prototyping
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